Update in the works!


Hello guys, its me, dbs!

Im (finally) working on v.1.1 of  Whats a Knight Supposed to Do. 

I apologize for the long wait (even if prob like nobody was waiting lol), I had to make a health app for a class, which took up most of my time. The reason I didn't put it on my page was because it was so unrelated, it not being a game, and also it wasnt really bugtested or anything, I just made it work for my presentation. 

Although i'm annoyed it took so long and there was a pretty substantial pause on Whats a Knight Supposed to Do, I def got a lot better at using godot and navigating around the engine.


Features currently being developed: 

- Polished movement (jump buffering)

- Dialogue with an NPC, setting up a story

- an extra (secret) 11th coin or maybe a new type of collectable I haven't decided yet


I also need to push out an update for macs with the viewport being weird, that was my biggest disappointment with the game when it came out (other than me only uploading the exe and not the game on the first day LOL)

I hope whoever is reading this is well, see yall in the next one!

- Dbs (listening to Analog - Tyler, the Creator) 
                   

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